[wxPython-users] Re: How to draw a scheme?
Robin Dunn
robin at alldunn.com
Mon Oct 1 13:02:18 PDT 2007
Armando Serrano Lombillo wrote:
> Thanks for you replies. I have been looking for OGL documentation and
> only found the wiki page <http://wiki.wxpython.org/wxOGL> and the sample
> in the wxPython demo. Is there any other documentation I'm missing?
http://wxpython.org/docs/api/wx.lib.ogl-module.html
> Does
> the wxPython book talk about OGL?
No, it was one of the things we didn't have room for.
>
> Also, reading the wiki page isn't very encouraging, in particular the
> wiki starts by saying
>
> * OGL development appears to be dead.
That would be the C++ library. We now have a Python version of OGL
located in the wx.lib.ogl package, with all the source included.
> * There does not appear to be OGL maintenance.
There is a bit, now and then. Since the Python source is more easily
accessible and maintainable by arbitrary wxPython users I get patches
from time to time that I apply. There hasn't been any new features for
a while though.
> * There is no OGL community, outside of what you might find on the
> wxPython channels.
Since it is now all Python that is all we need now. ;-)
>
> Anyway, I don't want to sound too pessimistic, if OGL is the best
> choice, I'll jump into it.
OGL is good if all you need are lines and boxes with text. If you want
more then you should probably look at FloatCanvas. It is designed for
things like drawing maps and whatnot, but should be able to do
everything that OGL does. It's also being actively maintained and enhanced.
--
Robin Dunn
Software Craftsman
http://wxPython.org Java give you jitters? Relax with wxPython!
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