wx.animate.Animation Question
Hannes Mueller
hannes.mueller at gmail.com
Fri Mar 9 04:26:22 PST 2007
Grzegorz Adam Hankiewicz wrote:
> Hannes Mueller wrote:
>> ani = wx.animate.Animation("filename.gif")
>>
>> I want to distribute this application, and I want to reduce the amount
>> of files i have to distribute and that can lead to "user induced errors".
>> Is there any way I can store the gif information in the code and make
>> the Animation constructor read it from there?
>
> wxPython provides wx.tools.img2py, which can be called to convert .png
> files into importable python source code. I guess it works with .gif
> too, or there's some other similar script for gifs which you could use.
>
Thanks, I already tried somethin in that direction, the problem is
however that the constructor for the Animation class only accepts
strings or unicode strings as parameter. I can't even give it an already
open file pointer.
Anyone knows how to work around this?
Hannes
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