[wxPython-users] Hardware accelerated graphics: Double buffered window?

Christopher Barker Chris.Barker at noaa.gov
Thu Feb 15 15:01:51 PST 2007


Mr. Anonymous wrote:
> I’m trying to figure 
> out what classes to use for creating a double buffered window to draw 
> to.  I would like to create some visual 2D environments for some of my 
> software agents (2D games essentially).

Is it going to be bitmaps or vector objects, and do want to be able to 
zoom and scroll?

if primarily vector and you want zooming, check out:

wx.lib.floatcanvas

or a newer version at:

http://www.mithis.com/~chrisb/

-Chris



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Christopher Barker, Ph.D.
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