[wxPython-users] SPE IDE / wxPython & Blender
SPE Stani's Python Editor
spe.stani.be at gmail.com
Sat Dec 9 13:41:48 PST 2006
You basically have to do the same like people creating Blender games.
You have to join all the viewports to a single model viewport. I don't
know if it is possible to start scripts automatically because of
security reasons. You better ask more questions here, as I haven't
been using Blender for a while and never tested this scenario myself:
http://blenderartists.org/forum/forumdisplay.php?f=11
Stani
On 12/8/06, Tim Grove <tim_grove at sil.org> wrote:
> Hello Stani,
>
> Your first suggestion interests me. Would you have an example of such a
> custom file which would take off the Blender interface, or could you
> point me in the direction of more info on the subject? Thanks again for
> your help.
>
> Regards,
> Tim Grove
>
> SPE Stani's Python Editor wrote:
>
> > Hi Tim,
> >
> > AFAIK it is simply impossible to incorporate a Blender Window into
> > wxPython. The closest thing you can do is to let Blender open with a
> > custom file which takes off all the interface and just shows a 3D
> > window....
>
>
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