OpenGL and Light

crjjrc crjjrc at gmail.com
Wed May 7 06:47:21 PDT 2008



On May 4, 2:09 am, Peter Poulsen <pe... at pgpnet.dk> wrote:
> I have this little program that is based on the one found here:http://wiki.wxwidgets.org/WxGLCanvas
>
> I'm trying to get light to work, but when I enable lighting it doesn't accept color values between 0.0f and 1.0f; if the value is >0.0f it is set to 1.0f, so the color is either full on or full off. Hopefully someone can explain to me how to get this working? I have it working in a "pure" glut implementation so I think it some wxWidget stuff I'm not setting up properly.

I'm not entirely sure what you're experiencing as I cannot reproduce
the problem under wxGTK 2.9.  I can change the glColor call and see
the appropriate colors.  I do see that you aren't specifying the
polygon's normal.  This defaults to (0, 0, 1), so I guess that
shouldn't be a problem here.  Have you tried this with lighting turned
off?  This question might best be asked in comp.graphics.api.opengl.

- Chris


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