std::string and unicode
Milan Babuskov
milanb at panonnet.net
Wed Apr 9 03:12:28 PDT 2008
Declan McMullen wrote:
> Any tips on how I should do it ?
We are using the following in FlameRobin:
//-----------------------------------------------------------------------------
std::string wx2std(const wxString& input, wxMBConv* conv = 0)
{
if (input.empty())
return "";
if (!conv)
conv = wxConvCurrent;
const wxWX2MBbuf buf(input.mb_str(*conv));
// conversion may fail and return 0,
// which isn't a safe value to pass
// to std:string constructor
if (!buf)
return "";
return std::string(buf);
}
//-----------------------------------------------------------------------------
wxString std2wx(const std::string& input, wxMBConv* conv = 0)
{
if (input.empty())
return wxEmptyString;
if (!conv)
conv = wxConvCurrent;
return wxString(input.c_str(), *conv);
}
//-----------------------------------------------------------------------------
Any comments are appreciated.
--
Milan Babuskov
http://www.flamerobin.org
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