Setting OpenGL context in the dtor of a wxGLCanvas derived class
Luca Cappa
luca.cappa at sequoia.it
Mon Oct 1 00:40:40 PDT 2007
Hello
On Fri, 28 Sep 2007 22:33:54 +0200, Richard
<legalize+jeeves at mail.xmission.com> wrote:
> What sort of "OpenGL cleanup" are you doing?
I am destroying the textures I used for the glyph's font (calling
glDeleteTextures), and if the context is not the right one, i will end up
deleting the textures of another wxGLCanvas :-) which will be drawn with
all flat coloured quads :)
Greetings,
Luca
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