in search of wisdom

Billy Patton billypatton at sbcglobal.net
Thu Mar 1 03:59:11 PST 2007


Thanks,  I'll take a close look at wxArt2D

Klaas Holwerda <db348 at nl.thalesgroup.com> wrote: Billy Patton wrote:

> I'm now trying to adapt most of my functionality to wxWidgets and the 
> methods of callback

So yopu should first go to wxArt2D, which has all you want, and more.
I wrote/ am writing a GDSII editor with it, but reading and displaying is already default in it.

> Questions I need to answer.
> 1. Is the SetUserScale better than handling it my self?

Best do it yourself with cashing coordinates array where coversion from world to device takes place.

>    If I use I would have to use GetUserScale to adjust the points for 
> selecting data in the database.
> 2. Is there a way to relocate 0,0 on a canvas?

I did it all in a device context above wxDC, that knows matrixes, very improtant in GDSII

> 3. I would like to put a much better API between teh graphics and the 
> data. I would like to use gdsii,LAFF,Oasis,OpenAccess and mebes, 
> eventually.  Anyone have a concept for how to do this?

Yep, told you already.


> Here's a sample of what scale would have to look at
>  (ATTR 'UNITS'(
>     (TEXT '0.00100 MICRONS')))
>   (ATTR 'MINGRID'(
>     (TEXT '0.00100 0.00100')))

Same here.

Klaas



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