in search of wisdom
Klaas Holwerda
db348 at nl.thalesgroup.com
Thu Mar 1 00:25:41 PST 2007
Billy Patton wrote:
> I'm now trying to adapt most of my functionality to wxWidgets and the
> methods of callback
So yopu should first go to wxArt2D, which has all you want, and more.
I wrote/ am writing a GDSII editor with it, but reading and displaying is already default in it.
> Questions I need to answer.
> 1. Is the SetUserScale better than handling it my self?
Best do it yourself with cashing coordinates array where coversion from world to device takes place.
> If I use I would have to use GetUserScale to adjust the points for
> selecting data in the database.
> 2. Is there a way to relocate 0,0 on a canvas?
I did it all in a device context above wxDC, that knows matrixes, very improtant in GDSII
> 3. I would like to put a much better API between teh graphics and the
> data. I would like to use gdsii,LAFF,Oasis,OpenAccess and mebes,
> eventually. Anyone have a concept for how to do this?
Yep, told you already.
> Here's a sample of what scale would have to look at
> (ATTR 'UNITS'(
> (TEXT '0.00100 MICRONS')))
> (ATTR 'MINGRID'(
> (TEXT '0.00100 0.00100')))
Same here.
Klaas
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