[wxGLCanvas] GL commands don't work
ABE Hiroshi
hiroshi at arlivre.ddo.jp
Tue Jul 3 18:15:23 PDT 2007
Thank you VZ for your prompt reply.
Let me confirm.
The child thread have the View3D reference and the thread call the
View3D::snapshot(). Actually the child thread doesn't call the OpenGL
command directly. All the GL commands send via the member function.
This is the situation.
I thought all the process memory space shares between threads so
OpenGL does. So I designed this way.
Is this a bad idea?
Thank you very much.
On 2007/07/04, at 9:54, Vadim Zeitlin wrote:
> On Wed, 4 Jul 2007 09:35:38 +0900 ABE Hiroshi <hiroshi.abe at na-
> net.ornl.gov> wrote:
>
> AH> Is it possible that a child thread control the main thread's
> AH> GLcanvas?
>
> I'm not an OpenGL expert but I would be pretty much surprised if
> this were
> possible, at least under Windows where only the thread which created a
> window can use it later.
>
> Regards,
> VZ
ABE Hiroshi
from Tokorozawa, JAPAN
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