Mac development
Alfonso De Prisco
adeprisco at almateq.com
Thu Oct 5 08:51:25 PDT 2006
Milan Babuskov ha scritto:
> Alfonso De Prisco wrote:
>> I'm wondering how C++ developers do program on a Mac!
>
> Development does not imply using an IDE. I program with simple text
> editor and run make from command line. I used to use IDEs before, but
> they're just way too cumbersome and distracting.
>
>
>> Maybe we are too much conditioned by the very expensive M$ Visual C IDE,
>
> You are. ;)
>
>
>> put a breakpoint everywhere and, after we get the execution paused,
>> we can walk the stack list, change the value of a variable, move the
>> execution pointer, watch/switch all thread contexts, ...
>
> Your original question should have been: Why aren't there any good
> debuggers for Mac?
>
>
Ok, you're right (even if my question was a little more complex),
Then: Why aren't there any good debuggers for Mac?
However I really don't realize how you can work on a large project (say
200 source files or so) with a simple text editor.
I'm used to receive lots of code/libraries from third party developers
or coworkers to include into my projects, for example; and also I often
have to provide some code back to them. This totally cannot be done with
a simple text editor. Or, at least, I'm not able to do that while still
being productive.
More on this, you seem to completely ignore the debugging stage. Without
a good debugger you cannot build robust large/complex applications.
In my modest experience this is a fact.
Anyway I didn't want to start a flame on this topic. Anyone is free to
work the way he likes, of course.
I just cannot imagine how those large applications (Photoshop, Logic
Audio, ...) have been developed on Mac.
I'm pretty sure they didn't do them with text editors :-)
Alfonso
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