Building wxMac2.6.3 CW10
Bengt Nilsson
bengt.nilsson11 at spray.se
Mon Nov 6 05:59:14 PST 2006
I am interested.
Do you have any experience building wxWidgets for CW8.3?
I have some problems with Mach-o targets.
2 nov 2006 kl. 20.18 skrev Brian Ray:
> I realize this information is useless to most. So, if your not
> interested in building the MACH-O static libraries targets with
> this version of the existing wxMac distribution on CodeWarrior 10,
> please read no further.
>
> Here is what I did:
>
> 1. got, un-zip/tared wxMac-2.6.3.tar.gz
> 2. cp include/wx/mac/setup0.h include/wx/setup.h
> 3. open src/wxWindowsM8.mcp
> 4. Say yes to convert all.
> 5. Select the wxlib Carbon Debug or Release target
> 6. add "#define WX_SOCKLEN_T int" to the Settings->C/C++
> Preprocessor panel
> 7. Remove "MSL_Runtime_Mach-O.a" from project. Link the runtime lib
> in later.
> 8. Build.
>
> <http://www.wxwidgets.org/wiki/index.php/WxMacCW10>
>
> Brian Ray
> http://kazavoo.com
>
>
>
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