[wx-discuss] wxSocket rewrite using Boost.Asio
William H. Schultz
whschultz at cedrus.com
Tue May 27 16:24:23 PDT 2008
On May 23, 2008, at 5:30 AM, Vadim Zeitlin wrote:
> On Thu, 22 May 2008 18:06:49 -0700 "William H. Schultz" <whschultz at cedrus.com
> > wrote:
>
> WHS> I'm about to undertake a major rewrite of my socket code, and I'm
> WHS> leaning toward reimplementing wxSocket to use Boost.Asio (vs.
> WHS> replacing wxSocket in our code with Boost.Asio).
>
> Replacing wxSocket with a 3rd party library is definitely very, very
> tempting, I'm sure that ASIO is much better than the existing code.
> The
> problem is whether we're going to be able to preserve the existing API
> (even if not 100%, but at least 90%).
One thing I forgot to mention that I guess I had assumed was understood:
I am intending to drop GSocket and implement everything in the
wxSocket classes (as appropriate). I guess I'm assuming that anything
that extracts the GSocket from a wxSocket is depending on an
implementation detail and is therefore fair game for broken compiles.
I figure that in case anyone needs GSocket, a compile flag will be
added before the code including the new implementation gets added to
the official wxWidgets distribution.
>
>
> ...
>
> Regards,
> VZ
>
-------------------------------
Hank Schultz
Cedrus Corporation
http://www.cedrus.com/
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