[wx-discuss] Getting OpenGL Textures from DCs

Mokhtar M. Khorshid MMK at Thunder-Power.com
Tue Jun 10 02:02:06 PDT 2008


Thanks.
The code in rawbmp.h works for bitmaps not DCs, are you suggesting I do
something similar to this for DCs?

-Mokhtar M. Khorshid

-----Original Message-----
From: wx-discuss-bounces at lists.wxwidgets.org
[mailto:wx-discuss-bounces at lists.wxwidgets.org] On Behalf Of Vadim Zeitlin
Sent: Monday, June 09, 2008 6:50 PM
To: wx-discuss at lists.wxwidgets.org
Subject: Re: [wx-discuss] Getting OpenGL Textures from DCs

On Mon, 9 Jun 2008 11:02:13 +0300 "Mokhtar M. Khorshid"
<MMK at Thunder-Power.com> wrote:

MMK> What I need is basically an RGB or RGBA array of bytes.

 Look at contents of wx/rawbmp.h and example of using it in the image
sample.

 Regards,
VZ

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