[wx-dev] Supporting MacOS X frameworks

Anders F Björklund afb at algonet.se
Wed Jan 31 14:51:00 PST 2007


Stefan Csomor wrote:

> the script has been and still is the same, but it was missing from the
> script that builds the tarballs, so that was a packaging issue (which
> should be resolved in the current 2.8.1 tarballs btw). I'm always using
> the xcode projects for developing. I forgot updating the compat and lib
> version fields, that's correct :-(

I had another question about the Xcode project, the products are called
"libwx_mac_static.a" and "libwx_mac.dylib", rather than the normal names
of "libwx_mac-2.8.a" and "libwx_mac-2.8.dylib" - is this intentional ?

Then there was some other questions of the difference between the
mac/setup0.h and the default-configured setup.h, but it doesn't seem
to be any important differences - just wondered why there were any...

Tried to create a "framework" target, but first Xcode 2.4.1 hung and 
then
it failed to compile. Must copy the build settings more closely, I 
think.
(it should be pretty much identical to the already existing "dynamic" 
one)

I normally use the commandline to compile, but figured I would give the
Xcode IDE a try. I would still like the created libraries to be somewhat
identical, though, so I'm comparing wxWindows.xcodeproj and ./configure.

--anders





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