[wx-dev] wxMac: binaries without resources (or bundles)
Anders F Björklund
afb at algonet.se
Mon Feb 5 02:31:35 PST 2007
Kevin Ollivier wrote:
> You might want to look into how Python solved this problem, and yes,
> they do use an Application Bundle, but the /usr/bin/python(w), etc.
> all still work correctly. I'm not sure exactly what you're trying to
> do to force binaries to work without the application bundle, but AFAIK
> Apple doesn't support this, and even if you can find an undocumented
> hack, Apple is not nearly as hesitant as Microsoft when it comes to
> breaking undocumented stuff without warning. So even after working out
> a fix you might be back at square one when Leopard or the next release
> comes out, or after a system update is performed.
I don't want to use any undocumented hacks, I'm sure that Leopard will
break enough things anyway. Just thought it was a bit strange to have to
continue to use resource forks for the modern binaries, that was all...
Whether the bundle links to the binaries (like my wxMac CodeBlocks.app),
or the binaries link to the bundle (like pythonw) doesn't matter much.
Would have been nice to just be able to run it, but it's not important.
Can continue to use the old Rez workaround for the debugging builds, np.
--anders
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