[wx-dev] [wxMac] who is using wxDynamicLibrary and how ?
Jethro Grassie
jtgrassie at gmail.com
Mon Dec 3 06:03:27 PST 2007
>
> so you are setting up wx-runtime info by hand, along what
> wxPluginLibrary::UpdateClasses does ?
No not really. I authored a simple yet specific plugin API so people could
write plugins for an app in c/c++.
Similar to the NPAPI.
The plugins are predominantly non GUI.
If a plugin wants to make use of wx, it must initialize wx as any other
shared library does.
On Dec 3, 2007 10:48 AM, Stefan Csomor <csomor at advancedconcepts.ch> wrote:
> Hi
>
> Jethro Grassie wrote:
> > True bundles.
> >
> > I found a problem on OS X that you cannot unload a dylib but you can
> > unload a bundle.
> exactly, though I'm not sure anymore whether this is still the case, as
> the current implementation on 10.4 and above should be able to do this
> correctly, I thought about having CFBundle as the base, but I must make
> sure everything works as before, on top of this CFPlugIn could be used
> for wxPluginLibrary, especially as we discussed on some features exposed
> there like interface GUIDs etc
> > The plugins implement a simple plugin API I wrote for the application.
> > So the plugins can be written using wx or can just be plain old c.
> so you are setting up wx-runtime info by hand, along what
> wxPluginLibrary::UpdateClasses does ?
>
> Thanks,
>
> Stefan
>
>
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